Resumen
En Grounded, los jugadores se reducen al tamaño de una hormiga y se les encomienda la tarea de sobrevivir en el micromundo único de un patio trasero suburbano. Los jugadores deben reunir, fabricar y construir bases con objetos cotidianos que se encuentran en el patio, buscando recursos que les salven la vida y conviviendo con gigantescos y pacíficos insectos mientras luchan por sobrevivir a enormes habitantes hostiles.
Grounded ofrece una mezcla de historia ambiental y narrativa. Situado en una estructura versátil y artesanal de tipo sandbox, permite a los jugadores crear su propia experiencia desde el principio. Tareas que pueden parecer asequibles a tamaño humano se convierten en un reto en este peligroso paisaje de patio trasero. Este mundo familiar pero fantástico puede recorrerse en solitario o en un modo multijugador cooperativo para cuatro personas, en el que los jugadores trabajan juntos para completar misiones o explorar el intrincado mundo.
Grounded Instrucciones de activación
Grounded Opiniones y valoraciones
If you ask me, Grounded could be much more successful than it is if Obsidian would have launched it a few months later. It’s really important to hook your audience in the first few hours of gameplay, and Grounded could’ve done it much better if it had more to do at the start. That said, the game still has its strong advantages that keep you engaged with its world.
Grounded has a lot going for it. It’s a really inventive setting, with some pitch-perfect opportunities for the team to deliver on “the Obsidian side” of its initial pitch in the future. Currently, however, it feels a bit sparse in terms of both available content and quality-of-life considerations. And while I really hope that Grounded grows and blossoms into the truly special adventure it could become, it’s still got a few yards to go.
Grounded has a lot going for it. It’s a really inventive setting, with some pitch-perfect opportunities for the team to deliver on “the Obsidian side” of its initial pitch in the future. Currently, however, it feels a bit sparse in terms of both available content and quality-of-life considerations. And while I really hope that Grounded grows and blossoms into the truly special adventure it could become, it’s still got a few yards to go.
Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly.
Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly.
Fecha de lanzamiento | 28 de julio de 2020 |
Editor | Xbox Game Studios, Obsidian Entertainment |
Contenido calificado | T (Teen) |
Modos de juego | Un solo jugador, Multijugador, Cooperativa |
Perspectivas de los jugadores | Primera persona, Tercera persona |
Géneros | Aventura, Juegos de rol (RPG) |
Temas | Acción, Supervivencia |
Plataformas | PC (Microsoft Windows), Xbox One, Xbox Series X|S, PlayStation 4, Nintendo Switch, PlayStation 5 |