Resumen
"Están en inferioridad de condiciones. Te superan en número. Deben ganar". Estas son sus órdenes.
La humanidad ya ha luchado su guerra contra las máquinas... y ha perdido. Los escuadrones de la muerte de la IA vigilan cada planeta y cada agujero de gusano, los pocos asentamientos humanos que quedan están cautivos en burbujas en órbita, y las IAs han dirigido su atención hacia el exterior, lejos de la galaxia, hacia amenazas alienígenas u oportunidades desconocidas.
Esta falta de atención es nuestra única esperanza: una pequeña resistencia, demasiado insignificante incluso para ser notada por el mando central de la IA, ha sobrevivido. Estas son las fuerzas que comandarás. Los subcomandantes de la IA lucharán hasta la muerte cuando te vean, pero tu rayo de oportunidad viene de someter silenciosamente a esos subcomandantes sin alertar al procesamiento central del peligro hasta que sea demasiado tarde.
Tienes algunas cosas a tu favor. Tus naves son mucho más rápidas. Tienes rutinas de IA seguras para automatizar las defensas y los puestos de avanzada mineros. Tienes técnicas de producción que pueden producir cazas no tripulados completamente equipados en segundos. Nunca habrá más de unos pocos miles de tus naves frente a decenas de miles de las suyas, pero a través de una cuidadosa estrategia debes alcanzar y destruir de algún modo los núcleos de la IA, fuertemente custodiados.
Avanza por la galaxia, roba la tecnología de la IA, reconquista los planetas que debas para conseguir tus fines y salva lo que queda de la humanidad. Pero llama demasiado la atención y todo el poder de los señores de la IA se derrumbará.
AI War: Fleet Command Instrucciones de activación
AI War: Fleet Command Opiniones y valoraciones
I was excited to try this game, but could not get 20 minutes in due to the fact the text on the interface and in all interactive windows isI was excited to try this game, but could not get 20 minutes in due to the fact the text on the interface and in all interactive windows is far too hard to read on 1950x1080 resolution. The game developers response to these complaints is always the same: we have no plans to fix this so change your resolution. I don't know about you but I'm in the over 90% of players that use an LCD monitor. Changing to a non-native resolution makes it blurry and in my case it also stretched the graphics out of aspect. Only consider this game if you are playing on a very old monitor or a laptop.
Although one of the more confusing games on the market, once you wrap your head around it, you will find it to be one of the deepest RTS gamesAlthough one of the more confusing games on the market, once you wrap your head around it, you will find it to be one of the deepest RTS games that you are likely to play.
The heart of AI War is in its asymmetrical nature, but that uniqueness permeates the entire game, from the way each fight works to your overarching strategy.
By a long way, the best RTS I have played in years. The learning curve is pretty steep - The tutorial does not cover a lot of important By a long way, the best RTS I have played in years. The learning curve is pretty steep - The tutorial does not cover a lot of important information, but there are comprehensive guides on the wiki that explains whats going on, and the other players on the forums are very friendly to newbies. There is no better 'co-op vs the AI' style game out there, especially with the ability to save and resume games, and add or remove players mid-game. Puts high-budget games to shame.
This has to by the only game I have ever given a 10/10. It completely lacks that 'something is missing here...again...' feeling This has to by the only game I have ever given a 10/10. It completely lacks that 'something is missing here...again...' feeling that I get whenever I play any other strategy game. Somehow, in it's low-budget way it delivers on it's promise and exeeds not only my (somewhat lowered) expectations but manages to remind me what I was always looking for in this genre.... THIS! I want the developers babies, only they would probably just engage in practicing unexpected strategic flanking excersises behind my back and then look all innocent when I turn around. Anyway, as I said, 10/10.
Fecha de lanzamiento | 2 de junio de 2009 |
Editor | Arcen Games |
Contenido calificado | E (Everyone) |
Modos de juego | Un solo jugador, Multijugador, Cooperativa |
Perspectivas de los jugadores | Vista de pájaro / Isométrica |
Géneros | Indie, Simulador, Estrategia, Estrategia en tiempo real (RTS) |
Temas | Ciencia ficción, Mundo abierto, Guerra, 4X (explorar, expandir, explotar y exterminar) |
Plataformas | Linux, PC (Microsoft Windows), Mac |