Hotline Miami

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Resumen

Contesta el teléfono, conduce hasta tu destino, ponte la máscara y mata a todo el mundo. Hotline Miami es un shooter/slasher bidimensional de ritmo muy rápido ambientado en el Miami de los 80, en el que juegas como un personaje sin nombre con el objetivo de acabar con la vida de todos con diferentes armas cuerpo a cuerpo o a distancia mientras llevas una máscara de animal. El jugador comienza con una máscara, pero a medida que avanza el juego se van desbloqueando diferentes máscaras, cada una con un efecto único.

Hotline Miami cuenta con un sistema de reinicio de nivel instantáneo que aumenta el ritmo del juego y permite al jugador probar rápidamente diferentes estrategias en cada mapa. Después de cada misión se califica la actuación del jugador y se le otorga una puntuación, que puede desbloquear nuevas máscaras y armas, si la puntuación es lo suficientemente alta.


Hotline Miami Instrucciones de activación

Hotline Miami Opiniones y valoraciones

100
Review by Broyax [user]
27 de marzo de 2017

Encore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétronsEncore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétrons refoulés. C'est l'un des ambassadeurs -rien de nouveau ici- de la lutte des classes : d'un côté les méchantes multinationales impérialistes et leurs Triple A, de l'autre les sous-merdes indés écologogoles roulées sous les aisselles dans une étable. Trop rebelles que vous êtes à jouer -ou tenter de jouer pour suivre le troupeau gauchobobo- à un sous-produit qui pollue les yeux et les oreilles !

90
Review by matwanninger [user]
13 de junio de 2015

While it being a good game, it was very difficult, to the point where I just ragequit. That's the game's point, though. A MUST HAVE! If youWhile it being a good game, it was very difficult, to the point where I just ragequit. That's the game's point, though. A MUST HAVE! If you don't want this game, you should at least try it before jumping to a conclusion that some guy on youtube said it was hard, so it's obviously hard. That's probably just that guy. At least try the game.

100
Review by coopert [user]
24 de marzo de 2015

Excellently executes everything it is trying to achieve. Delivering a frustratingly gory retro fun fest that kicks your ass over and overExcellently executes everything it is trying to achieve. Delivering a frustratingly gory retro fun fest that kicks your ass over and over again and still has you coming back for more.

80
Review by SirJoseph [user]
2 de noviembre de 2014

OriginHotline Miami is one of many in a wave of indie games that has risen to new gaming heights thanks to vociferous support from itsOriginHotline Miami is one of many in a wave of indie games that has risen to new gaming heights thanks to vociferous support from its community and general all round brilliance. Unlike most indie games though, it had an art style befitting of the date and setting - 1989 - that just gelled perfectly with the in-game antics and of course, engrossing soundtrack. A 2D, top down, violent, shooter, head f***, Hotline was designed by just 2 people (Jonatan Söderström & Dennis Wedin) and has since spawned various merchandise including artworks, figurines, outfits, masks and in more recently, a DLC collaboration with PAYDAY2 and later this year, the sequel - Hotline Miami 2: Wrong Number, which I was lucky enough to play a level of it at EuroGamer, London.. there was some guy playing it before me, couldn't get past the level... heh heh hehGameplay & StoryThe beginning of each level is reason enough to believe how insane the game can be. You chose and don a mask of many - each with their own specific trait - e.g. my favourite, Don Juan, a horse head mask, has the ability to kill enemies by opening a door on them. Add to that, a rooster, owl, pig, mole, a load of other common variety animals! The significance? Hell if I know.. but 3 of the masks are worn by some random people who occasionally show up in your apartment and indulge in random conversation - from explanations, accusations and plain and simple hostility. After each level, you retreat to your apartment where you await a phone-call telling you something along the lines of 'I need some laundry picked up' or 'kids kicked a football through my window' - code for drugs and murder usually.Using a standard Xbox controller, Hotline has a fairly tough initiation into the game. One analogue stick to move, the other circling your character for aiming, triggers for shooting & throwing discarded weaponry, bumpers for scouting the map along with various other standard buttons to finish kills and grab goods. What makes it so addictive? the rush, the speed of the levels - risk and rash decisions are met with rewards - paraphrasing from the loading screen advice - the more you rack up multi-kills and get creative with your exterminations, the more points you get - which in turn applies to your grade at the end of each level (an A+, F- basis). I tend to go back and try and improve my scores afterwards, to unlock more masks, secrets etc, but also to find and use more weapons - Pipes, knives, shotguns and machine-guns are commonplace, but as you delve deeper into the murky underbelly of Miami, you'll encounter rifles, pool cues, katanas and drills.. What are you fighting? The Ruskies of course! all wielding a variety of different objects designed to take you out in one, along with a battalion of guard dogs that patrol the hallways.SoundtrackThe 23 music tracks alone take over a whopping hour and a half of your head-bobbing, shoulder jiving pleasure. From several different artists, Sun Araw, M|O|O|N, Perturbator, Jasper Byrne, Scattle, Elliott Berlin, Eirik Suhrke, CoConuts, El Huervo & Shelby Cinca - some of which, career's took off after the success of HM and have returned for a second offering in the games sequel. But what is that makes the soundtrack stand out so much? Matched only by the brutal nature of the game itself, the drum loops, bass lines and other miscellaneous funk provide an extremely satisfying mood for caving in Russian Mafia skull. It manages to get the blood pumping and fuel your desire for bloodshed - virtually that is :p. Upon listening only, it may seem like a repetitive throwback to the late 80s with it's techno beats, however it is the accompaniment with this game that makes it a perfect fit.OverallIt will put off most people with its combination of retro design/graphics and ultra-violence. Give it a chance however, you'll likely end up a cold, hard killer, fixated on spilling some red pixels. You don't need to be that skilled with a controller either, once you've got it down anyway. HM is often on sale too, around the £1.50 mark - so it's hardly gunna break the bank! You'll also find it on the Playstation store for PS3&4. The concept of the game is a simple one, but the way it is executed - colour, music, gameplay, - just makes for all round awesome fun. Waiting for no.2: Wrong Number

100
Review by ReubenIsAGod [user]
10 de diciembre de 2012

INDIE GAME OF THE YEAR FTW, Great music soundtrack, Brilliantine gritty knife throwing game play, engading and interesting story, AN ORIGINALINDIE GAME OF THE YEAR FTW, Great music soundtrack, Brilliantine gritty knife throwing game play, engading and interesting story, AN ORIGINAL CONCEPT DIFFIDENTLY WORTH ALL YOUR MONEYS

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Información sobre el juego
Fecha de lanzamiento 23 de octubre de 2012
Editor Dennaton Games, Devolver Digital, Abstraction Games
Puntuación total 85%
Contenido calificado M (Mature)
Modos de juego Un solo jugador
Perspectivas de los jugadores Vista de pájaro / Isométrica
Géneros Tirador, Indie, Arcade
Temas Acción
Plataformas Linux, PC (Microsoft Windows), PlayStation 3, Mac, Android, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch, Google Stadia, PlayStation 5, Xbox Series X|S