Juego de padres: Disciples III: Renaissance
Disciples III: Resurrection

CONTENIDO RELACIONADO

expanded_game
2014
Disciples III: Reincarnation

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Resumen

Este es un nuevo hito en la historia de Nevendaar, cuando una nueva raza asciende al poder: las implacables y despiadadas Hordas de No Muertos. Es la historia del amor desinteresado y la gloria inmarcesible. Los héroes del pasado, que habían perdido su vida, pero no su sensibilidad, se vengan en nombre de Mortis, la Diosa de la Muerte.

Este juego de Disciples 3 está dedicado a una nueva raza: las Hordas No Muertas. Era la raza más esperada por los jugadores y fans de la serie Disciples, y ahora sus sueños se han hecho realidad.


Disciples III: Resurrection Instrucciones de activación

Disciples III: Resurrection Opiniones y valoraciones

30
Review by Desarc [user]
9 de agosto de 2014

The game continues the spirit of the Disciples series, but at a much lower quality. There are several annoying bugs, as well as some that areThe game continues the spirit of the Disciples series, but at a much lower quality. There are several annoying bugs, as well as some that are plain gamebreaking, which makes it all seem half-assed. It feels more repetivite than the previous games, and the campaign is either too easy or too hard, there doesn't seem to be any middle ground.If you loved the previous games, you may enjoy this one as well for a short time, but it isn't really worth the money.

90
Review by Haarhus [user]
2 de febrero de 2014

As a forever devoted fan of the Disciples 2 series, I found this game to be dazzling!I was amazed by the concept of the map, the newAs a forever devoted fan of the Disciples 2 series, I found this game to be dazzling!I was amazed by the concept of the map, the new perspective, the details put into every mob and the possibility to have a closer look at them in the inventory was amazing and trilling. The story kept me going as the characters were full of unique personalities. The game was long and difficult to finish as one mistake might make you lose the whole map. The few bugs I encountered did not make me stop playing and since this game was so extravagant I did not mind it. Bone chilling animations and music, great choice of designing, etc.Only one thing stops me from giving this game a 10: The battles. Disciples 2's combat system remains it's trademark forever, but it changed completely in the Disciples 3 series, as it resembled more Heroes V. Still, the combat was fascinating. Although around the end of the map you become so overpowered that you need not worry about anything . :)It saddens me to see people disliking a fantastic game for it's minor developing mistakes.

80
Review by Chaosmaker [user]
4 de octubre de 2012

The gameplay is actually good, but as in Disciples III:Reneissance, something is still missing. I enjoyed DII more than this. Mind you, DIIThe gameplay is actually good, but as in Disciples III:Reneissance, something is still missing. I enjoyed DII more than this. Mind you, DII deserved a full 10/10 in my opinion. The campaign is mildly uninteresting with its dialogues and story, and I guess the moving of the units as the most major change from DII is controversial to me. Despite that, it plays very nicely, the graphics have a lot of climate, as befitting of a Disciples title. Not an excellent title in its own right, but a decent addon which really adds things to the game which is rarer and rarer nowadays.

30
Review by alpas [user]
27 de junio de 2012

i loved Disciples I for its awesome visual style and laconic jRPG battles, Disciples II was kinda good as well (although AI was total braini loved Disciples I for its awesome visual style and laconic jRPG battles, Disciples II was kinda good as well (although AI was total brain dead), played the game for all races and all the expansions. i didn't bother with Disciples III: Renaissance because of very low ratings, but decided to give Resurrection a go. ================================================================================ boy, what a frustration! the very first map, normal difficulty. i can kill the first mob but on the second one (2 squires and 2 archers) i lose my melee unit no matter how many times i try. i can not kill the third one (since it has lvl9 wolf). i just can't get how am i supposed to play? wait several turns doing nothing waiting for enough money-mana to spam spells? wait 50 turns to buy a werewolf? or do continuous corpse-runs? that's not what i would call 'fun' or 'strategic'. ================================================================================ second. health of my units doesn't replenish after battle, okay. but again, what am i supposed to do, return to town/fountain after _every_ battle? wait several turns after _every_ battle? (only works if i chose to be a warrior lord btw). do i miss something here? why not make a proper tutorial then?================================================================================ third. new unit attributes (end|str|agi|int|dex) were implemented in the most confusing way possible. tooltip says that strength gives melee attack power, intellect - magical one, dexterity - ranged. okay. the very first hero Salaar - his info says that:* his class is a Mage, * attack type: ranged, * attack source: weapon.screenshot: http://i.imgur.com/GyCn0.jpgso what attribute would increase his attack power? after some thought i would guess that it's dexterity (since he's clearly ranged unit, and his attack type isn't magical despite him being a mage). but no, dex does nothing for him, you should put points to str to gain anything. where's the logic in that? other units are pretty confusing in the same way (thug is melee but his main attributes are both str and dex, wtf?)================================================================================ i can go on an on (like i built rogues|thugs building and can't find anywhere what it 'unlocks' or how can i use it) but i put here enough letters already, thanks for reading. ================================================================================ TL;DR: D3: Resurrection is hard in a 'cheap' way and pretty confusing, both gameplay and user interface. i wish they would make true D1-2 remake the next time.

60
Review by LEVEL (Czech Republic)
19 de enero de 2012

Standalone add-on cannot cover that Disciples are no match to reborn Might and Magic series. If you are a devoted fan you will probably appreciate longer playtime and the few improvements.

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Información sobre el juego
Fecha de lanzamiento 3 de diciembre de 2010
Editor Akella, .dat, Kalypso Media Digital, bitComposer Games
Contenido calificado T (Teen)
Modos de juego Un solo jugador
Géneros Juegos de rol (RPG), Estrategia
Plataformas PC (Microsoft Windows)